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Searched refs:depths (Results 1 – 6 of 6) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/
DTextureSharedData.h30 std::map<GLsizei, GLsizei> depths; member
DGLClientState.cpp1609 texrec->dims[indexToSet].depths[curr_level] = curr_depth; in setBoundTextureDims()
1627 texrec->dims[indexToSet].depths[level] = depth; in setBoundTextureDims()
1946 GLsizei depth = texrec->dims->depths[fbo_format_info.tex_level]; in checkFramebufferAttachmentCompleteness()
2185 return texrec->dims->depths[level]; in queryTexDepth()
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/
DVK_EXT_pipeline_creation_cache_control.adoc62 * Arbitrary call stacks depths and stack memory usage
/hardware/google/gfxstream/host/apigen-codec-common/X11/
DXlib.h272 Depth *depths; /* list of allowable depths on the screen */ member
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/proposals/
DVK_KHR_video_decode_queue.adoc270 …eo profile, including the video codec operation, chroma subsampling, bit depths, and any other usa…
DVK_KHR_video_queue.adoc69 …e content type/format, including the chroma subsampling mode and the bit depths used by the compre…