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Searched refs:desiredRotation (Results 1 – 5 of 5) sorted by relevance

/hardware/google/gfxstream/include/render-utils/
DRenderer.h309 int desiredWidth = 0, int desiredHeight = 0, int desiredRotation = 0,
/hardware/google/gfxstream/host/
DRendererImpl.h115 int desiredHeight, int desiredRotation, Rect rect) final;
DRendererImpl.cpp413 int desiredRotation = 0, Rect rect = {{0, 0}, {0, 0}}) { in getScreenshot() argument
418 desiredRotation, rect);
DFrameBuffer.cpp1989 int desiredHeight, int desiredRotation, Rect rect) { in getScreenshot() argument
2063 if (desiredRotation == SKIN_ROTATION_90 || desiredRotation == SKIN_ROTATION_270) { in getScreenshot()
2072 switch (desiredRotation) { in getScreenshot()
2102 scrCmd.screenshot.rotation = desiredRotation; in getScreenshot()
DFrameBuffer.h424 int desiredHeight, int desiredRotation, Rect rect = {{0, 0}, {0, 0}});