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Searched refs:destroyWhenSignaled (Results 1 – 7 of 7) sorted by relevance

/hardware/google/gfxstream/host/gl/
DEmulatedEglFenceSync.cpp97 bool destroyWhenSignaled) { in create() argument
111 destroyWhenSignaled)); in create()
117 bool destroyWhenSignaled) in EmulatedEglFenceSync() argument
118 : mDestroyWhenSignaled(destroyWhenSignaled), in EmulatedEglFenceSync()
DEmulatedEglFenceSync.h70 bool destroyWhenSignaled);
146 bool destroyWhenSignaled);
DEmulationGl.h126 int destroyWhenSignaled);
DEmulationGl.cpp674 int destroyWhenSignaled) { in createEmulatedEglFenceSync() argument
678 destroyWhenSignaled); in createEmulatedEglFenceSync()
/hardware/google/gfxstream/host/
DRenderControl.cpp1113 int destroyWhenSignaled, in rcCreateSyncKHR() argument
1127 destroyWhenSignaled, in rcCreateSyncKHR()
DFrameBuffer.h554 void createEmulatedEglFenceSync(EGLenum type, int destroyWhenSignaled,
DFrameBuffer.cpp3225 void FrameBuffer::createEmulatedEglFenceSync(EGLenum type, int destroyWhenSignaled, in createEmulatedEglFenceSync() argument
3246 auto sync = m_emulationGl->createEmulatedEglFenceSync(type, destroyWhenSignaled); in createEmulatedEglFenceSync()