Searched refs:destroyWhenSignaled (Results 1 – 7 of 7) sorted by relevance
97 bool destroyWhenSignaled) { in create() argument111 destroyWhenSignaled)); in create()117 bool destroyWhenSignaled) in EmulatedEglFenceSync() argument118 : mDestroyWhenSignaled(destroyWhenSignaled), in EmulatedEglFenceSync()
70 bool destroyWhenSignaled);146 bool destroyWhenSignaled);
126 int destroyWhenSignaled);
674 int destroyWhenSignaled) { in createEmulatedEglFenceSync() argument678 destroyWhenSignaled); in createEmulatedEglFenceSync()
1113 int destroyWhenSignaled, in rcCreateSyncKHR() argument1127 destroyWhenSignaled, in rcCreateSyncKHR()
554 void createEmulatedEglFenceSync(EGLenum type, int destroyWhenSignaled,
3225 void FrameBuffer::createEmulatedEglFenceSync(EGLenum type, int destroyWhenSignaled, in createEmulatedEglFenceSync() argument3246 auto sync = m_emulationGl->createEmulatedEglFenceSync(type, destroyWhenSignaled); in createEmulatedEglFenceSync()