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Searched refs:detachRbo (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h498 void detachRbo(GLuint renderbuffer);
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp2606 void GLClientState::detachRbo(GLuint renderbuffer) { in detachRbo() function in gfxstream::guest::GLClientState
/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp3124 state->detachRbo(renderbuffers[i]); in s_glDeleteRenderbuffers()