Home
last modified time | relevance | path

Searched refs:detachShader (Results 1 – 6 of 6) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLSharedGroup.h121 bool detachShader(GLuint shader);
218 bool detachShader(GLuint program, GLuint shader);
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DProgramData.h83 bool detachShader(GLuint shader);
DProgramData.cpp717 bool ProgramData::detachShader(GLuint shader) { in detachShader() function in ProgramData
DGLESv2Imp.cpp1522 programData->detachShader(shader); in glDetachShader()
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLSharedGroup.cpp206 bool ProgramData::detachShader(GLuint shader) { in detachShader() function in gfxstream::guest::ProgramData
506 bool GLSharedGroup::detachShader(GLuint program, GLuint shader) { in detachShader() function in gfxstream::guest::GLSharedGroup
518 res = pData->detachShader(shader); in detachShaderLocked()
/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp2191 SET_ERROR_IF(!ctx->m_shared->detachShader(program, shader), GL_INVALID_OPERATION); in s_glDetachShader()