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Searched refs:eglDisplay (Results 1 – 14 of 14) sorted by relevance

/hardware/google/gfxstream/guest/egl/
DeglDisplay.cpp63 eglDisplay::eglDisplay() : in eglDisplay() function in eglDisplay
85 eglDisplay::~eglDisplay() in ~eglDisplay()
95 bool eglDisplay::initialize(EGLClient_eglInterface *eglIface) in initialize()
203 void eglDisplay::processConfigs() in processConfigs()
214 void eglDisplay::terminate() in terminate()
269 EGLClient_glesInterface *eglDisplay::loadGLESClientAPI(const char *basename, in loadGLESClientAPI()
381 const char *eglDisplay::queryString(EGLint name) in queryString()
443 EGLBoolean eglDisplay::getAttribValue(EGLConfig config, EGLint attribIdx, EGLint * value) in getAttribValue()
457 EGLConfig eglDisplay::getConfigAtIndex(uint32_t index) const { in getConfigAtIndex()
462 uint32_t eglDisplay::getIndexOfConfig(EGLConfig config) const { in getIndexOfConfig()
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DeglDisplay.h40 class eglDisplay
43 eglDisplay();
44 ~eglDisplay();
DAndroid.bp55 "eglDisplay.cpp",
Degl.cpp198 static eglDisplay s_display;
/hardware/qcom/display/msm8998/gpu_tonemapper/
Dglengine.cpp29 EGLDisplay eglDisplay; member in EngineContext
34 eglDisplay = EGL_NO_DISPLAY; in EngineContext()
46 …EGL(eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface… in engine_bind()
55 callerContext->eglDisplay = eglGetCurrentDisplay(); in engine_backup()
79 engineContext->eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); in engine_initialize()
83 EGL(eglInitialize(engineContext->eglDisplay, 0, 0)); in engine_initialize()
94 EGL(eglChooseConfig(engineContext->eglDisplay, eglConfigAttribList, &eglConfig, 1, &numConfig)); in engine_initialize()
101 …engineContext->eglContext = eglCreateContext(engineContext->eglDisplay, eglConfig, NULL, eglContex… in engine_initialize()
109 …engineContext->eglSurface = eglCreatePbufferSurface(engineContext->eglDisplay, eglConfig, eglSurfa… in engine_initialize()
111 …eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, en… in engine_initialize()
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/hardware/qcom/sm7250/display/gpu_tonemapper/
Dglengine.cpp29 EGLDisplay eglDisplay; member in EngineContext
34 eglDisplay = EGL_NO_DISPLAY; in EngineContext()
46 …EGL(eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface… in engine_bind()
58 engineContext->eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); in engine_initialize()
62 EGL(eglInitialize(engineContext->eglDisplay, 0, 0)); in engine_initialize()
73 EGL(eglChooseConfig(engineContext->eglDisplay, eglConfigAttribList, &eglConfig, 1, &numConfig)); in engine_initialize()
80 …engineContext->eglContext = eglCreateContext(engineContext->eglDisplay, eglConfig, NULL, eglContex… in engine_initialize()
88 …engineContext->eglSurface = eglCreatePbufferSurface(engineContext->eglDisplay, eglConfig, eglSurfa… in engine_initialize()
90 …eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, en… in engine_initialize()
103 EGL(eglMakeCurrent(engineContext->eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)); in engine_shutdown()
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/hardware/qcom/display/msm8909/gpu_tonemapper/
Dglengine.cpp29 EGLDisplay eglDisplay; member in EngineContext
34 eglDisplay = EGL_NO_DISPLAY; in EngineContext()
46 …EGL(eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface… in engine_bind()
58 engineContext->eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); in engine_initialize()
62 EGL(eglInitialize(engineContext->eglDisplay, 0, 0)); in engine_initialize()
73 EGL(eglChooseConfig(engineContext->eglDisplay, eglConfigAttribList, &eglConfig, 1, &numConfig)); in engine_initialize()
80 …engineContext->eglContext = eglCreateContext(engineContext->eglDisplay, eglConfig, NULL, eglContex… in engine_initialize()
88 …engineContext->eglSurface = eglCreatePbufferSurface(engineContext->eglDisplay, eglConfig, eglSurfa… in engine_initialize()
90 …eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, en… in engine_initialize()
103 EGL(eglMakeCurrent(engineContext->eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)); in engine_shutdown()
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/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/
Dglengine.cpp29 EGLDisplay eglDisplay; member in EngineContext
34 eglDisplay = EGL_NO_DISPLAY; in EngineContext()
46 …EGL(eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface… in engine_bind()
58 engineContext->eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); in engine_initialize()
62 EGL(eglInitialize(engineContext->eglDisplay, 0, 0)); in engine_initialize()
73 EGL(eglChooseConfig(engineContext->eglDisplay, eglConfigAttribList, &eglConfig, 1, &numConfig)); in engine_initialize()
80 …engineContext->eglContext = eglCreateContext(engineContext->eglDisplay, eglConfig, NULL, eglContex… in engine_initialize()
88 …engineContext->eglSurface = eglCreatePbufferSurface(engineContext->eglDisplay, eglConfig, eglSurfa… in engine_initialize()
90 …eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, en… in engine_initialize()
103 EGL(eglMakeCurrent(engineContext->eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)); in engine_shutdown()
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/hardware/qcom/sm8150/display/gpu_tonemapper/
Dglengine.cpp29 EGLDisplay eglDisplay; member in EngineContext
34 eglDisplay = EGL_NO_DISPLAY; in EngineContext()
46 …EGL(eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface… in engine_bind()
58 engineContext->eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); in engine_initialize()
62 EGL(eglInitialize(engineContext->eglDisplay, 0, 0)); in engine_initialize()
73 EGL(eglChooseConfig(engineContext->eglDisplay, eglConfigAttribList, &eglConfig, 1, &numConfig)); in engine_initialize()
80 …engineContext->eglContext = eglCreateContext(engineContext->eglDisplay, eglConfig, NULL, eglContex… in engine_initialize()
88 …engineContext->eglSurface = eglCreatePbufferSurface(engineContext->eglDisplay, eglConfig, eglSurfa… in engine_initialize()
90 …eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, en… in engine_initialize()
103 EGL(eglMakeCurrent(engineContext->eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)); in engine_shutdown()
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/hardware/google/gfxstream/common/detector/
DGraphicsDetectorGl.cpp45 Egl& egl, EGLDisplay eglDisplay, EGLConfig eglConfig, EGLint contextVersion, in GetGlesContextAvailability() argument
57 egl.eglCreateContext(eglDisplay, eglConfig, EGL_NO_CONTEXT, contextAttributes); in GetGlesContextAvailability()
61 Closer contextCloser([&]() { egl.eglDestroyContext(eglDisplay, context); }); in GetGlesContextAvailability()
63 if (egl.eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, context) != EGL_TRUE) { in GetGlesContextAvailability()
/hardware/google/gfxstream/host/gl/glestranslator/EGL/
DThreadInfo.cpp28 eglDisplay = dpy; in updateInfo()
DThreadInfo.h32 EglDisplay* eglDisplay = nullptr; member
DEglImp.cpp1273 EglDisplay* dpy = static_cast<EglDisplay*>(thread->eglDisplay); in eglGetCurrentContext()
1295 EglDisplay* dpy = static_cast<EglDisplay*>(thread->eglDisplay); in eglGetCurrentSurface()
1320 return (thread->eglContext.get()) ? thread->eglDisplay : EGL_NO_DISPLAY; in eglGetCurrentDisplay()
1342 EglDisplay* dpy = static_cast<EglDisplay*>(thread->eglDisplay); in eglReleaseThread()
1376 EglDisplay* dpy = static_cast<EglDisplay*>(thread->eglDisplay); in getEGLImage()
/hardware/interfaces/graphics/allocator/aidl/vts/
DVtsHalGraphicsAllocatorAidl_TargetTest.cpp273 AutoEglImage eglImage(eglManager.eglDisplay(), clientBuffer); in fillWithGpu()
469 EGLDisplay display = eglManager.eglDisplay(); in __anonae12b37d0502()