/hardware/google/gfxstream/host/ |
D | RenderControl.cpp | 278 FrameBuffer *fb = FrameBuffer::getFB(); in rcGetEGLVersion() local 279 if (!fb) { in rcGetEGLVersion() 282 fb->getEmulationGl().getEglVersion(major, minor); in rcGetEGLVersion() 289 FrameBuffer *fb = FrameBuffer::getFB(); in rcQueryEGLString() local 290 if (!fb) { in rcQueryEGLString() 294 const char* str = gl::s_egl.eglQueryString(fb->getDisplay(), name); in rcQueryEGLString() 300 if ((fb->getMaxGLESVersion() >= GLES_DISPATCH_MAX_VERSION_3_0) && in rcQueryEGLString() 301 fb->getFeatures().GlesDynamicVersion.enabled && in rcQueryEGLString() 452 FrameBuffer* fb = FrameBuffer::getFB(); in rcGetGLString() local 454 const gfxstream::host::FeatureSet& features = fb->getFeatures(); in rcGetGLString() [all …]
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D | RenderThreadInfoGl.cpp | 90 FrameBuffer* fb = FrameBuffer::getFB(); in onLoad() local 91 assert(fb); in onLoad() 99 fb->lock(); in onLoad() 100 currContext = fb->getContext_locked(ctxHndl); in onLoad() 101 currDrawSurf = fb->getWindowSurface_locked(drawSurf); in onLoad() 102 currReadSurf = fb->getWindowSurface_locked(readSurf); in onLoad() 103 fb->unlock(); in onLoad() 121 FrameBuffer* fb = FrameBuffer::getFB(); in postLoadRefreshCurrentContextSurfacePtrs() local 122 assert(fb); in postLoadRefreshCurrentContextSurfacePtrs() 124 fb->lock(); in postLoadRefreshCurrentContextSurfacePtrs() [all …]
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D | RenderWindow.cpp | 143 FrameBuffer* fb; in process() local 169 fb = FrameBuffer::getFB(); in process() 170 if (fb) { in process() 171 fb->setPostCallback(msg.set_post_callback.on_post, in process() 200 fb = FrameBuffer::getFB(); in process() 201 if (fb) { in process() 213 fb = FrameBuffer::getFB(); in process() 214 if (fb) { in process() 215 result = fb->removeSubWindow(); in process() 222 fb = FrameBuffer::getFB(); in process() [all …]
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D | RenderLibImpl.cpp | 113 FrameBuffer* fb = FrameBuffer::getFB(); in getOpt() local 114 if (fb == nullptr) { in getOpt() 119 opt->display = fb->getDisplay(); in getOpt() 120 opt->surface = fb->getWindowSurface(); in getOpt() 121 opt->config = fb->getConfig(); in getOpt() 142 FrameBuffer* fb = FrameBuffer::getFB(); in impl_onLastCbRef() local 143 if (fb) in impl_onLastCbRef() 144 fb->onLastColorBufferRef(handle); in impl_onLastCbRef()
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D | RendererImpl.cpp | 166 if (const auto fb = FrameBuffer::getFB()) { in stop() local 167 fb->setShuttingDown(); in stop() 365 auto fb = FrameBuffer::getFB(); in save() local 366 assert(fb); in save() 367 fb->onSave(stream, textureSaver); in save() 390 auto fb = FrameBuffer::getFB(); in load() local 391 assert(fb); in load() 395 res = fb->onLoad(stream, textureLoader); in load() 404 auto fb = FrameBuffer::getFB(); in fillGLESUsages() local 406 if (fb) fb->fillGLESUsages(usages); in fillGLESUsages() [all …]
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D | FrameBuffer.cpp | 282 std::unique_ptr<FrameBuffer> fb(new FrameBuffer(width, height, features, useSubWindow)); in initialize() local 283 if (!fb) { in initialize() 297 fb->m_renderDoc = emugl::RenderDoc::create(renderdocLib); in initialize() 298 if (fb->m_renderDoc) { in initialize() 301 std::make_unique<emugl::RenderDocWithMultipleVkInstances>(*fb->m_renderDoc); in initialize() 317 if (fb->m_features.Vulkan.enabled) { in initialize() 319 vkEmu = vk::createGlobalVkEmulation(vkDispatch, fb->m_features); in initialize() 323 fb->m_emulationVk = vkEmu; in initialize() 326 fb->m_vulkanEnabled = true; in initialize() 327 if (fb->m_features.VulkanNativeSwapchain.enabled) { in initialize() [all …]
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D | gfxstream_unittest.cpp | 133 auto fb = std::make_unique<uint32_t[]>(width * height); in TEST_F() local 134 EXPECT_NE(fb, nullptr); in TEST_F() 163 auto fb = std::make_unique<uint32_t[]>(width * height); in TEST_F() local 164 EXPECT_NE(fb, nullptr); in TEST_F()
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D | PostWorker.cpp | 73 PostWorker::PostWorker(bool mainThreadPostingOnly, FrameBuffer* fb, Compositor* compositor) in PostWorker() argument 74 : mFb(fb), in PostWorker()
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D | PostWorkerGl.h | 37 PostWorkerGl(bool mainThreadPostingOnly, FrameBuffer* fb, Compositor* compositor,
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D | PostWorker.h | 40 PostWorker(bool mainThreadPostingOnly, FrameBuffer* fb, Compositor* compositor);
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/hardware/qcom/display/msm8909/sdm/libs/core/ |
D | Makefile.am | 17 fb/hw_info.cpp \ 18 fb/hw_device.cpp \ 19 fb/hw_primary.cpp \ 20 fb/hw_hdmi.cpp \ 21 fb/hw_virtual.cpp \ 22 fb/hw_color_manager.cpp \ 23 fb/hw_scale.cpp \ 24 fb/hw_events.cpp
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/hardware/qcom/display/msm8998/sdm/libs/core/ |
D | Makefile.am | 17 fb/hw_info.cpp \ 18 fb/hw_device.cpp \ 19 fb/hw_primary.cpp \ 20 fb/hw_hdmi.cpp \ 21 fb/hw_virtual.cpp \ 22 fb/hw_color_manager.cpp \ 23 fb/hw_scale.cpp \ 24 fb/hw_events.cpp
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/hardware/qcom/display/msm8909w_3100/sdm/libs/core/ |
D | Makefile.am | 17 fb/hw_info.cpp \ 18 fb/hw_device.cpp \ 19 fb/hw_primary.cpp \ 20 fb/hw_hdmi.cpp \ 21 fb/hw_virtual.cpp \ 22 fb/hw_color_manager.cpp \ 23 fb/hw_scale.cpp \ 24 fb/hw_events.cpp
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/hardware/qcom/sm8150/display/sdm/libs/core/ |
D | Makefile.am | 24 fb/hw_info.cpp \ 25 fb/hw_device.cpp \ 26 fb/hw_primary.cpp \ 27 fb/hw_hdmi.cpp \ 28 fb/hw_virtual.cpp \ 29 fb/hw_color_manager.cpp \ 30 fb/hw_scale.cpp \ 31 fb/hw_events.cpp
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/hardware/google/gfxstream/host/tests/ |
D | GLSnapshotTestDispatch.cpp | 51 FrameBuffer* fb = FrameBuffer::getFB(); in saveSnapshot() local 52 if (!fb) { in saveSnapshot() 67 fb->onSave(a_stream, m_texture_saver); in saveSnapshot() 81 FrameBuffer* fb = FrameBuffer::getFB(); in loadSnapshot() local 82 if (!fb) { in loadSnapshot() 87 fb->bindContext(0, 0, 0); in loadSnapshot() 95 fb->onLoad(m_stream.get(), m_texture_loader); in loadSnapshot() 101 fb->bindContext( in loadSnapshot() 121 FrameBuffer* fb = FrameBuffer::getFB(); in testDraw() local 122 if (!fb) { in testDraw() [all …]
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/hardware/libhardware/tests/hwc/ |
D | cnativewindow.c | 60 framebuffer_device_t *fb; member 126 if (win->fb && win->fb->setSwapInterval) in cnw_set_swap_interval() 127 return win->fb->setSwapInterval(win->fb, interval); in cnw_set_swap_interval() 234 if (win->fb) { in cnw_queue_buffer1() 235 res = win->fb->post(win->fb, buffer->handle); in cnw_queue_buffer1() 463 framebuffer_device_t *fb = NULL; in cnw_init() local 480 err = framebuffer_open(module, &fb); in cnw_init() 485 win->width = fb->width; in cnw_init() 486 win->height = fb->height; in cnw_init() 487 win->format = fb->format; in cnw_init() [all …]
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/hardware/google/gfxstream/host/gl/ |
D | TextureResize.cpp | 186 static void attachShaders(TextureResize::Framebuffer* fb, const char* factorDefine, in attachShaders() argument 203 if (!fb->program) { in attachShaders() 204 fb->program = s_gles2.glCreateProgram(); in attachShaders() 206 s_gles2.glAttachShader(fb->program, vShader); in attachShaders() 207 s_gles2.glAttachShader(fb->program, fShader); in attachShaders() 208 s_gles2.glLinkProgram(fb->program); in attachShaders() 212 fb->aPosition = s_gles2.glGetAttribLocation(fb->program, "aPosition"); in attachShaders() 213 fb->uTexture = s_gles2.glGetUniformLocation(fb->program, "uTexture"); in attachShaders()
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/hardware/google/gfxstream/host/vulkan/ |
D | PostWorkerVk.cpp | 32 PostWorkerVk::PostWorkerVk(FrameBuffer* fb, Compositor* compositor, vk::DisplayVk* displayVk) in PostWorkerVk() argument 33 : PostWorker(false, fb, compositor), m_displayVk(displayVk) {} in PostWorkerVk()
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D | PostWorkerVk.h | 31 PostWorkerVk(FrameBuffer* fb, Compositor* compositor, vk::DisplayVk* displayGl);
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/hardware/google/pixel/power-libperfmgr/aidl/ |
D | GpuCalculationHelpers.cpp | 35 auto const fb = duration_cast<duration<float, std::nano>>(b); in lerp() local 36 return duration_cast<duration<R, P>>(fa + (fb - fa) * t); in lerp()
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/hardware/invensense/65xx/libsensors_iio/software/core/mpl/ |
D | fusion_9axis.h | 29 inv_error_t inv_9x_fusion_set_mag_fb(double fb);
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/hardware/invensense/6515/libsensors_iio/software/core/mpl/ |
D | fusion_9axis.h | 29 inv_error_t inv_9x_fusion_set_mag_fb(double fb);
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/hardware/google/graphics/common/libv4l2/ |
D | media.h | 79 } fb; member
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/hardware/google/gchips/include/ |
D | media.h | 79 } fb; member
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/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/ |
D | GLEScontext.h | 349 void setFramebufferBinding(GLenum target, GLuint fb) { in setFramebufferBinding() argument 352 m_readFramebuffer = fb; in setFramebufferBinding() 355 m_drawFramebuffer = fb; in setFramebufferBinding() 358 m_readFramebuffer = fb; in setFramebufferBinding() 359 m_drawFramebuffer = fb; in setFramebufferBinding() 362 m_drawFramebuffer = fb; in setFramebufferBinding()
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