Searched refs:fence1Callback (Results 1 – 1 of 1) sorted by relevance
53 MockFunction<void()> fence1Callback; in TEST() local61 EXPECT_CALL(fence1Callback, Call()); in TEST()67 virtioGpuTimelines->enqueueFence(RingGlobal{}, fenceId++, fence1Callback.AsStdFunction()); in TEST()83 MockFunction<void()> fence1Callback; in TEST() local91 EXPECT_CALL(fence1Callback, Call()); in TEST()100 virtioGpuTimelines->enqueueFence(RingGlobal{}, fenceId++, fence1Callback.AsStdFunction()); in TEST()154 MockFunction<void()> fence1Callback; in TEST() local162 EXPECT_CALL(fence1Callback, Call()); in TEST()177 virtioGpuTimelines->enqueueFence(RingGlobal{}, 1, fence1Callback.AsStdFunction()); in TEST()199 MockFunction<void()> fence1Callback; in TEST() local[all …]