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Searched refs:fenceExists (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h307 static bool fenceExists(GLsync sync);
/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp5350 RET_AND_SET_ERROR_IF(!GLClientState::fenceExists(wait_on), GL_INVALID_VALUE, GL_WAIT_FAILED); in s_glClientWaitSync()
5359 SET_ERROR_IF(!GLClientState::fenceExists(wait_on), GL_INVALID_VALUE); in s_glWaitSync()
5368 SET_ERROR_IF(!GLClientState::fenceExists(sync), GL_INVALID_VALUE); in s_glDeleteSync()
5383 SET_ERROR_IF(!GLClientState::fenceExists(sync), GL_INVALID_VALUE); in s_glGetSynciv()
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp3070 bool GLClientState::fenceExists(GLsync sync) { in fenceExists() function in gfxstream::guest::GLClientState