Searched refs:fenceIt (Results 1 – 1 of 1) sorted by relevance
702 auto fenceIt = mVirtioGpuFences.find(fenceId); in WaitOnEmulatedFence() local703 if (fenceIt == mVirtioGpuFences.end()) { in WaitOnEmulatedFence()707 auto& fence = fenceIt->second; in WaitOnEmulatedFence()727 auto fenceIt = mVirtioGpuFences.find(fenceId); in SignalEmulatedFence() local728 if (fenceIt == mVirtioGpuFences.end()) { in SignalEmulatedFence()732 auto& fenceInfo = fenceIt->second; in SignalEmulatedFence()743 auto [fenceIt, fenceCreated] = mVirtioGpuFences.emplace(fenceId, EmulatedFence{}); in CreateEmulatedFence()748 auto& fenceInfo = fenceIt->second; in CreateEmulatedFence()