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Searched refs:getActiveTextureUnit (Results 1 – 6 of 6) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DCoreProfileEngine.cpp504 mCtx->getMultiTexCoord(count, mCtx->getActiveTextureUnit(), buffer); in setupArrayForDraw()
801 GL_TEXTURE0 + mCtx->getActiveTextureUnit() * 2); in activeTexture()
806 GL_TEXTURE0 + mCtx->getActiveTextureUnit() * 2); in clientActiveTexture()
812 unsigned int currTextureUnit = mCtx->getActiveTextureUnit(); in preDrawTextureUnitEmulation()
856 unsigned int currTextureUnit = mCtx->getActiveTextureUnit(); in postDrawTextureUnitEmulation()
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DGLEScontext.h258 unsigned int getActiveTextureUnit() const { return m_activeTexture; } in getActiveTextureUnit() function
/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h391 GLenum getActiveTextureUnit() const;
/hardware/google/gfxstream/guest/GLESv1_enc/
DGLEncoder.cpp405 GLenum prevActiveTexUnit = m_state->getActiveTextureUnit(); in sendVertexData()
/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp2256 GLenum origActiveTexture = state->getActiveTextureUnit(); in updateHostTexture2DBindingsFromProgramData()
2326 GLenum origActiveTexture = state->getActiveTextureUnit(); in s_glUniform1i()
3988 GLenum origActiveTexture = state->getActiveTextureUnit(); in s_glUniform1ui()
5634 GLenum origActiveTexture = state->getActiveTextureUnit(); in s_glProgramUniform1i()
5658 GLenum origActiveTexture = state->getActiveTextureUnit(); in s_glProgramUniform1ui()
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp1346 GLenum GLClientState::getActiveTextureUnit() const in getActiveTextureUnit() function in gfxstream::guest::GLClientState