Searched refs:getFenceSync (Results 1 – 2 of 2) sorted by relevance
323 EmulatedEglFenceSync* SampleApplication::getFenceSync() { in getFenceSync() function in gfxstream::SampleApplication362 sf2appQueue.queueBuffer(ColorBufferQueue::Item(appItem.colorBuffer, getFenceSync())); in drawWorkerWithCompose()455 sf2appQueue.queueBuffer(ColorBufferQueue::Item(appItem.colorBuffer, getFenceSync())); in drawWorker()461 sf2hwcQueue.queueBuffer(ColorBufferQueue::Item(hwcItem.colorBuffer, getFenceSync())); in drawWorker()508 app2sfQueue.queueBuffer(ColorBufferQueue::Item(sfItem.colorBuffer, getFenceSync())); in surfaceFlingerComposerLoop()541 hwc2sfQueue.queueBuffer(ColorBufferQueue::Item(sfItem.colorBuffer, getFenceSync())); in surfaceFlingerComposerLoop()
86 gl::EmulatedEglFenceSync* getFenceSync();