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Searched refs:getPriorityEnabledTarget (Results 1 – 4 of 4) sorted by relevance

/hardware/google/gfxstream/guest/GLESv1_enc/
DGLEncoder.cpp452 if (m_state->getPriorityEnabledTarget(GL_INVALID_ENUM) != GL_INVALID_ENUM) { in sendVertexData()
680 GLenum priorityTarget = state->getPriorityEnabledTarget(GL_TEXTURE_2D); in s_glBindTexture()
718 GLenum prevTarget = state->getPriorityEnabledTarget(GL_INVALID_ENUM); in s_glDisable()
720 GLenum currTarget = state->getPriorityEnabledTarget(GL_INVALID_ENUM); in s_glDisable()
745 GLenum prevTarget = state->getPriorityEnabledTarget(GL_INVALID_ENUM); in s_glEnable()
747 GLenum currTarget = state->getPriorityEnabledTarget(GL_INVALID_ENUM); in s_glEnable()
943 target != m_state->getPriorityEnabledTarget(GL_TEXTURE_2D)) { in override2DTextureTarget()
951 GLenum priorityTarget = m_state->getPriorityEnabledTarget(GL_TEXTURE_2D); in restore2DTextureTarget()
/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h410 GLenum getPriorityEnabledTarget(GLenum allDisabled) const;
/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp2233 GLenum oldTarget = m_state->getPriorityEnabledTarget(GL_TEXTURE_2D); in updateHostTexture2DBinding()
2476 GLenum priorityTarget = state->getPriorityEnabledTarget(GL_TEXTURE_2D); in s_glBindTexture()
3038 target != m_state->getPriorityEnabledTarget(GL_TEXTURE_2D); in texture2DNeedsOverride()
3054 m_state->getPriorityEnabledTarget(GL_TEXTURE_2D)); in restore2DTextureTarget()
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp1400 GLenum GLClientState::getPriorityEnabledTarget(GLenum allDisabled) const in getPriorityEnabledTarget() function in gfxstream::guest::GLClientState