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Searched refs:getTextureDraw (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/host/
DRenderWindow.cpp624 fb->getTextureDraw()->setScreenMask(width, height, rgbaData); in setScreenMask()
DFrameBuffer.h591 gl::TextureDraw* getTextureDraw() const;
DFrameBuffer.cpp3406 TextureDraw* FrameBuffer::getTextureDraw() const { in getTextureDraw() function in gfxstream::FrameBuffer