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Searched refs:getTextureRecPtr (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp1033 TextureRec* rec = getTextureRecPtr(tex_name); in isTextureWithStorage()
1039 TextureRec* texrec = getTextureRecPtr(tex_name); in isTextureCubeMap()
1424 TextureRec* texrec = getTextureRecPtr(texture); in bindTexture()
1478 TextureRec* texrec = getTextureRecPtr(texture); in setBoundEGLImage()
1531 TextureRec* GLClientState::getTextureRecPtr(GLuint id) const { in getTextureRecPtr() function in gfxstream::guest::GLClientState
1538 TextureRec* texrec = getTextureRecPtr(texture); in setBoundTextureInternalFormat()
1545 TextureRec* texrec = getTextureRecPtr(texture); in setBoundTextureFormat()
1552 TextureRec* texrec = getTextureRecPtr(texture); in setBoundTextureType()
1577 TextureRec* texrec = getTextureRecPtr(texture); in setBoundTextureDims()
1635 TextureRec* texrec = getTextureRecPtr(texture); in setBoundTextureSamples()
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/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h744 TextureRec* getTextureRecPtr(GLuint id) const;