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/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DTextureUtils.cpp281 GLenum glrgb = needSizedInternalFormat ? GL_RGB8 : GL_RGB; in decompressedInternalFormat() local
288 return glrgb; in decompressedInternalFormat()
340 return glrgb; in decompressedInternalFormat()