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Searched refs:hasClientArrays (Results 1 – 4 of 4) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp315 void GLClientState::getVBOUsage(bool* hasClientArrays, bool* hasVBOs) { in getVBOUsage() argument
320 *hasClientArrays = false; in getVBOUsage()
329 *hasClientArrays = true; in getVBOUsage()
334 if (*hasClientArrays && *hasVBOs) return; in getVBOUsage()
343 !(*hasClientArrays) && in getVBOUsage()
354 if (bufferObject == 0 && curr_binding.offset && hasClientArrays) { in getVBOUsage()
355 *hasClientArrays = true; in getVBOUsage()
367 if (*hasClientArrays && *hasVBOs) return; in getVBOUsage()
370 if (!(*hasClientArrays) && in getVBOUsage()
/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp1315 void GL2Encoder::getVBOUsage(bool* hasClientArrays, bool* hasVBOs) const { in getVBOUsage() argument
1316 if (hasClientArrays) *hasClientArrays = false; in getVBOUsage()
1319 m_state->getVBOUsage(hasClientArrays, hasVBOs); in getVBOUsage()
1322 void GL2Encoder::sendVertexAttributes(GLint first, GLsizei count, bool hasClientArrays, GLsizei pri… in sendVertexAttributes() argument
1339 if (hasClientArrays && lastBoundVbo != bufferObject) { in sendVertexAttributes()
1398 if (hasClientArrays) { in sendVertexAttributes()
1414hasClientArrays, i, bufferObject, (unsigned int)buf->m_size, buf != NULL, firstIndex, firstIndex +… in sendVertexAttributes()
1421 if (hasClientArrays) { in sendVertexAttributes()
1427 if (hasClientArrays && lastBoundVbo != m_state->currentArrayVbo()) { in sendVertexAttributes()
6027 bool hasClientArrays = false; in s_glDrawArraysIndirect() local
[all …]
DGL2Encoder.h185 void getVBOUsage(bool* hasClientArrays, bool* hasVBOs) const;
186 …void sendVertexAttributes(GLint first, GLsizei count, bool hasClientArrays, GLsizei primcount = 0);
/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h278 void getVBOUsage(bool* hasClientArrays, bool* hasVBOs);