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Searched refs:hasCubeNegY (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/
DTextureSharedData.h46 bool hasCubeNegY; member
DGLClientState.cpp1502 tex->hasCubeNegY = false; in addTextureRec()
1655 texrec->hasCubeNegY = true; in addTextureCubeMapImage()
1677 texrec->hasCubeNegY = true; in setBoundTextureImmutableFormat()
1702 texrec->hasCubeNegY && in isBoundTextureComplete()