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/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp1584 size_t indexToSet = 0; in setBoundTextureDims() local
1596 indexToSet = textureDimArrayOfCubeTarget(cubetarget); in setBoundTextureDims()
1607 texrec->dims[indexToSet].widths[curr_level] = curr_width; in setBoundTextureDims()
1608 texrec->dims[indexToSet].heights[curr_level] = curr_height; in setBoundTextureDims()
1609 texrec->dims[indexToSet].depths[curr_level] = curr_depth; in setBoundTextureDims()
1625 texrec->dims[indexToSet].widths[level] = width; in setBoundTextureDims()
1626 texrec->dims[indexToSet].heights[level] = height; in setBoundTextureDims()
1627 texrec->dims[indexToSet].depths[level] = depth; in setBoundTextureDims()