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Searched refs:infolog (Results 1 – 17 of 17) sorted by relevance

/hardware/google/gfxstream/include/OpenGLESDispatch/
Dgles2_only_functions.h63 …nt program, GLsizei bufsize, GLsizei* length, GLchar* infolog), (program, bufsize, length, infolog
65 …uint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog), (shader, bufsize, length, infolog
Dgles2_only_static_translator_namespaced_header.h63 …GL_APIENTRY glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
65 …d GL_APIENTRY glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
Dgles12tr_internal.h148 …nt program, GLsizei bufsize, GLsizei* length, GLchar* infolog), (program, bufsize, length, infolog
152 …uint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog), (shader, bufsize, length, infolog
/hardware/google/gfxstream/host/gl/OpenGLESDispatch/
Dgles2_only_dispatch_logging_wrappers.impl279 …InfoLog_dispatchLoggingWrapper(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) {
280 …GetProgramInfoLog(program:%d, bufsize:%d, length:%p, infolog:%p)", program, bufsize, length, infol…
281 GLDispatch::glGetProgramInfoLog_underlying(program, bufsize, length, infolog);
289 …rInfoLog_dispatchLoggingWrapper(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) {
290 …glGetShaderInfoLog(shader:%d, bufsize:%d, length:%p, infolog:%p)", shader, bufsize, length, infolo…
291 GLDispatch::glGetShaderInfoLog_underlying(shader, bufsize, length, infolog);
Dgles2_only.entries60 void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
62 void glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
Dgles12tr_internal.entries146 void glGetProgramInfoLog( GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
150 void glGetShaderInfoLog( GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
/hardware/google/gfxstream/host/gl/
DTextureResize.cpp469 GLchar infolog[256]; in GenericResizer() local
470 s_gles2.glGetProgramInfoLog(mProgram, sizeof(infolog), 0, infolog); in GenericResizer()
471 fprintf(stderr, "Could not create/link program: %s\n", infolog); in GenericResizer()
/hardware/google/gfxstream/codegen/gles2/
Dgles2.attrib193 #void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei *length, GLchar *infolog)
196 dir infolog out
197 len infolog bufsize
216 #void glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *infolog)
222 dir infolog out
223 len infolog bufsize
Dgles2.in70 …ENTRY(void, glGetProgramInfoLog, GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)
73 GL_ENTRY(void, glGetShaderInfoLog, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog)
/hardware/google/gfxstream/host/gl/gles2_dec/
DGLESv2Decoder.cpp1002 …uint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog), (shader, bufsize, length, infolog
1008 …nt program, GLsizei bufsize, GLsizei* length, GLchar* infolog), (program, bufsize, length, infolog
DGLESv2Decoder.h174 …s_glGetShaderInfoLog(void* self, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
175 …glGetProgramInfoLog(void* self, GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
/hardware/google/gfxstream/common/detector/
DGlesFuncs.h261 …nt program, GLsizei bufsize, GLsizei* length, GLchar* infolog), (program, bufsize, length, infolog
263 …uint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog), (shader, bufsize, length, infolog
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp2730 …GL_APIENTRY glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog){ in glGetProgramInfoLog() argument
2753 if (infolog) { in glGetProgramInfoLog()
2755 strncpy(infolog,programData->getInfoLog(),returnLength+1); in glGetProgramInfoLog()
2756 infolog[returnLength] = '\0'; in glGetProgramInfoLog()
2801 … GL_APIENTRY glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog){ in glGetShaderInfoLog() argument
2824 if (infolog) { in glGetShaderInfoLog()
2826 strncpy(infolog,sp->getInfoLog(),returnLength+1); in glGetShaderInfoLog()
2827 infolog[returnLength] = '\0'; in glGetShaderInfoLog()
/hardware/google/gfxstream/guest/GLESv2_enc/
Dgl2_entry.cpp73 void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
76 void glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
857 void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) in glGetProgramInfoLog() argument
861 ctx->glGetProgramInfoLog(ctx, program, bufsize, length, infolog); in glGetProgramInfoLog()
876 void glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) in glGetShaderInfoLog() argument
880 ctx->glGetShaderInfoLog(ctx, shader, bufsize, length, infolog); in glGetShaderInfoLog()
DGL2Encoder.h326 GLsizei bufsize, GLsizei* length, GLchar* infolog);
330 GLsizei bufsize, GLsizei* length, GLchar* infolog);
DGL2Encoder.cpp2128 GLsizei* length, GLchar* infolog) in s_glGetShaderInfoLog() argument
2133 ctx->m_glGetShaderInfoLog_enc(self, shader, bufsize, length, infolog); in s_glGetShaderInfoLog()
2137 GLsizei* length, GLchar* infolog) in s_glGetProgramInfoLog() argument
2142 ctx->m_glGetProgramInfoLog_enc(self, program, bufsize, length, infolog); in s_glGetProgramInfoLog()
Dgl2_enc.cpp2186 …tProgramInfoLog_enc(void *self , GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) in glGetProgramInfoLog_enc() argument
2188 …nfoLog(program:%u, bufsize:%d, length:0x%08x, infolog:0x%08x)", program, bufsize, length, infolog); in glGetProgramInfoLog_enc()
2220 stream->readback(infolog, __size_infolog); in glGetProgramInfoLog_enc()
2221 if (useChecksum) checksumCalculator->addBuffer(infolog, __size_infolog); in glGetProgramInfoLog_enc()
2318 …GetShaderInfoLog_enc(void *self , GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) in glGetShaderInfoLog_enc() argument
2320 …rInfoLog(shader:%u, bufsize:%d, length:0x%08x, infolog:0x%08x)", shader, bufsize, length, infolog); in glGetShaderInfoLog_enc()
2352 stream->readback(infolog, __size_infolog); in glGetShaderInfoLog_enc()
2353 if (useChecksum) checksumCalculator->addBuffer(infolog, __size_infolog); in glGetShaderInfoLog_enc()