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Searched refs:isBoundTargetValid (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h299 bool isBoundTargetValid(GLenum target);
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp613 bool GLClientState::isBoundTargetValid(GLenum target) { in isBoundTargetValid() function in gfxstream::guest::GLClientState
/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp6247 SET_ERROR_IF(!ctx->m_state->isBoundTargetValid(target), GL_INVALID_OPERATION); in s_glEndQuery()