Searched refs:isUnsigned (Results 1 – 4 of 4) sorted by relevance
/hardware/google/gfxstream/guest/OpenglCodecCommon/ |
D | StateTrackingSupport.h | 87 bool isUnsigned; member
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D | GLClientState.cpp | 2346 …&& (!UNIFORM_VALIDATION_TYPE_VIOLATION_FOR_FLOATS || UNIFORM_VALIDATION_INFO_VAR_NAME->isUnsigned)) 2349 …(!UNIFORM_VALIDATION_TYPE_VIOLATION_FOR_FLOATS || !(UNIFORM_VALIDATION_INFO_VAR_NAME->isUnsigned))) 2353 void GLClientState::validateUniform(bool isFloat, bool isUnsigned, GLint columns, GLint rows, GLint… in validateUniform() argument 2363 if (isUnsigned) { in validateUniform()
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D | GLSharedGroup.cpp | 237 .isUnsigned = isUnsignedIntType(m_Indexes[i].type), in compileValidationInfo()
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/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/ |
D | GLClientState.h | 561 …void validateUniform(bool isFloat, bool isUnsigned, GLint columns, GLint rows, GLint location, GLs…
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