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Searched refs:isValidUniformLocation (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLSharedGroup.h115 bool isValidUniformLocation(GLint location);
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLSharedGroup.cpp131 bool ProgramData::isValidUniformLocation(GLint location) { in isValidUniformLocation() function in gfxstream::guest::ProgramData
672 return pData->isValidUniformLocation(location); in isProgramUniformLocationValid()