Searched refs:kFRAMEWORK_FORMAT_NV12 (Results 1 – 5 of 5) sorted by relevance
57 constexpr uint32_t kFRAMEWORK_FORMAT_NV12 = 3; variable69 mVirtioGpuOps->create_yuv_textures(kFRAMEWORK_FORMAT_NV12, in getTextureFrame()93 mVirtioGpuOps->update_yuv_textures(kFRAMEWORK_FORMAT_NV12, textures, in saveDecodedFrameToTexture()122 mVirtioGpuOps->destroy_yuv_textures(kFRAMEWORK_FORMAT_NV12, 1, in deleteTextures()140 kFRAMEWORK_FORMAT_NV12, myFramePool.size(), textures.data()); in cleanUpTextures()
36 constexpr uint32_t kFRAMEWORK_FORMAT_NV12 = 3; in media_vtb_utils_nv12_updater() local37 if (type != kFRAMEWORK_FORMAT_NV12) { in media_vtb_utils_nv12_updater()
55 constexpr uint32_t kFRAMEWORK_FORMAT_NV12 = 3; variable112 kGlUnsignedByte, kFRAMEWORK_FORMAT_NV12, textures); in renderToHostColorBufferWithTextures()
109 constexpr uint32_t kFRAMEWORK_FORMAT_NV12 = 3; in media_cuda_utils_nv12_updater() local110 if (type != kFRAMEWORK_FORMAT_NV12) { in media_cuda_utils_nv12_updater()
606 constexpr uint32_t kFRAMEWORK_FORMAT_NV12 = 3; in cuda_nv12_updater() local607 if (type != kFRAMEWORK_FORMAT_NV12) { in cuda_nv12_updater()