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Searched refs:mBoundQueryValidity_AnySamplesPassed (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp145 mBoundQueryValidity_AnySamplesPassed.valid = false; in init()
554 mBoundQueryValidity_AnySamplesPassed.id = 0; in tryBind()
555 mBoundQueryValidity_AnySamplesPassed.valid = false; in tryBind()
595 mBoundQueryValidity_AnySamplesPassed.id = id; in tryBind()
596 mBoundQueryValidity_AnySamplesPassed.valid = true; in tryBind()
618 return mBoundQueryValidity_AnySamplesPassed.valid; in isBoundTargetValid()
632 return mBoundQueryValidity_AnySamplesPassed.valid; in isQueryBound()
643 if (mBoundQueryValidity_AnySamplesPassed.valid && in isQueryObjectActive()
644 (id == mBoundQueryValidity_AnySamplesPassed.id)) in isQueryObjectActive()
/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h606 BoundTargetInfo mBoundQueryValidity_AnySamplesPassed; variable