Searched refs:mCurrTexBind (Results 1 – 2 of 2) sorted by relevance
/hardware/google/gfxstream/host/gl/ | ||
D | YUVConverter.h | 138 GLint mCurrTexBind = 0; variable |
D | YUVConverter.cpp | 912 s_gles2.glGetIntegerv(GL_TEXTURE_BINDING_2D, &mCurrTexBind); in saveGLState() |