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Searched refs:mFboState (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp129 mFboState.boundDrawFramebuffer = 0; in init()
130 mFboState.boundReadFramebuffer = 0; in init()
131 mFboState.drawFboCheckStatus = GL_NONE; in init()
132 mFboState.readFboCheckStatus = GL_NONE; in init()
1753 return mFboState.boundDrawFramebuffer; in getBoundFramebuffer()
1755 return mFboState.boundReadFramebuffer; in getBoundFramebuffer()
2416 mFboState.fboData[name] = props; in addFreshFramebuffer()
2429 if (framebuffers[i] == mFboState.boundDrawFramebuffer) { in removeFramebuffers()
2432 if (framebuffers[i] == mFboState.boundReadFramebuffer) { in removeFramebuffers()
2435 mFboState.fboData.erase(framebuffers[i]); in removeFramebuffers()
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/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h732 FboState mFboState; variable
992 *out = (T)mFboState.boundDrawFramebuffer; in getClientStateParameter()
996 *out = (T)mFboState.boundReadFramebuffer; in getClientStateParameter()