Searched refs:mFboState (Results 1 – 2 of 2) sorted by relevance
129 mFboState.boundDrawFramebuffer = 0; in init()130 mFboState.boundReadFramebuffer = 0; in init()131 mFboState.drawFboCheckStatus = GL_NONE; in init()132 mFboState.readFboCheckStatus = GL_NONE; in init()1753 return mFboState.boundDrawFramebuffer; in getBoundFramebuffer()1755 return mFboState.boundReadFramebuffer; in getBoundFramebuffer()2416 mFboState.fboData[name] = props; in addFreshFramebuffer()2429 if (framebuffers[i] == mFboState.boundDrawFramebuffer) { in removeFramebuffers()2432 if (framebuffers[i] == mFboState.boundReadFramebuffer) { in removeFramebuffers()2435 mFboState.fboData.erase(framebuffers[i]); in removeFramebuffers()[all …]
732 FboState mFboState; variable992 *out = (T)mFboState.boundDrawFramebuffer; in getClientStateParameter()996 *out = (T)mFboState.boundReadFramebuffer; in getClientStateParameter()