Searched refs:mIndexBuffer (Results 1 – 4 of 4) sorted by relevance
/hardware/google/gfxstream/host/gl/ |
D | TextureDraw.cpp | 254 s_gles2.glGenBuffers(1, &mIndexBuffer); in TextureDraw() 255 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer); in TextureDraw() 354 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer); in drawImpl() 475 s_gles2.glDeleteBuffers(1, &mIndexBuffer); in ~TextureDraw() 531 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer); in preDrawLayer()
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D | TextureResize.cpp | 448 mIndexBuffer(0), in GenericResizer() 520 s_gles2.glGenBuffers(1, &mIndexBuffer); in GenericResizer() 521 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer); in GenericResizer() 581 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer); in draw() 626 s_gles2.glDeleteBuffers(1, &mIndexBuffer); in ~GenericResizer()
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D | TextureResize.h | 55 GLuint mIndexBuffer; variable
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D | TextureDraw.h | 83 GLuint mIndexBuffer; variable
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