Searched refs:mMaskPixels (Results 1 – 2 of 2) sorted by relevance
97 std::vector<unsigned char> mMaskPixels; variable
412 mMaskPixels.data()); in drawImpl()420 mMaskHeight, GL_RGBA, GL_UNSIGNED_BYTE, mMaskPixels.data()); in drawImpl()500 mMaskPixels.resize(nextMaskTextureWidth * nextMaskTextureHeight * 4); in setScreenMask()502 std::copy(rgbaData, rgbaData + width * height * 4, mMaskPixels.begin()); in setScreenMask()