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Searched refs:mNeedRestore (Results 1 – 4 of 4) sorted by relevance

/hardware/google/aemu/snapshot/include/snapshot/
DLazySnapshotObj.h44 LazySnapshotObj(base::Stream*) : mNeedRestore(true) {} in LazySnapshotObj()
48 if (!mNeedRestore) { in touch()
52 mNeedRestore = false; in touch()
57 return mNeedRestore; in needRestore()
62 bool mNeedRestore = false; variable
/hardware/google/gfxstream/host/
DBuffer.cpp87 buffer->mNeedRestore = true; in onLoad()
DColorBuffer.cpp63 colorBuffer->mNeedRestore = true; in create()
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DSaveableTexture.cpp520 mNeedRestore = true; in SaveableTexture()