Searched refs:mRenderWindow (Results 1 – 2 of 2) sorted by relevance
124 mRenderWindow.reset(); in ~RendererImpl()133 if (mRenderWindow) { in initialize()149 mRenderWindow = std::move(renderWindow); in initialize()198 mRenderWindow->setPaused(true); in finish()203 mRenderWindow->setPaused(false); in finish()265 mRenderWindow->addListener(listener); in addListener()269 mRenderWindow->removeListener(listener); in removeListener()450 assert(mRenderWindow); in getHardwareStrings()455 if (!mRenderWindow->getHardwareStrings(&vendor, &renderer, &version)) { in getHardwareStrings()469 assert(mRenderWindow); in setPostCallback()[all …]
139 std::unique_ptr<RenderWindow> mRenderWindow; variable