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Searched refs:mUniformLocSamplerU (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/gl/
DYUVConverter.h115 GLint mUniformLocSamplerU = -1; variable
DYUVConverter.cpp790 mUniformLocSamplerU = s_gles2.glGetUniformLocation(mProgram, "uSamplerU"); in createYUVGLShader()
1074 mUniformLocSamplerU, in drawConvertFromFormat()