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Searched refs:mWorkBuffer (Results 1 – 2 of 2) sorted by relevance

/hardware/interfaces/audio/aidl/default/
DEffectContext.cpp51 mWorkBuffer.resize(std::max(inBufferSizeInFloat, outBufferSizeInFloat)); in EffectContext()
56 auto buffer = static_cast<float*>(mWorkBuffer.data()); in resetBuffer()
86 return static_cast<float*>(mWorkBuffer.data()); in getWorkBuffer()
90 return mWorkBuffer.size(); in getWorkBufferSize()
204 if (mWorkBuffer.size() == 0 || !mInputMQ || !mOutputMQ) { in updateIOFrameSize()
225 mWorkBuffer.resize(std::max(common.input.frameCount * mInputFrameSize / sizeof(float), in updateIOFrameSize()
/hardware/interfaces/audio/aidl/default/include/effect-impl/
DEffectContext.h108 std::vector<float> mWorkBuffer = {}; variable