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Searched refs:m_WH_to_PoolHandle (Results 1 – 2 of 2) sorted by relevance

/hardware/google/aemu/host-common/
DMediaTexturePool.cpp62 PoolHandle ph = m_WH_to_PoolHandle[TexSizes{w, h}]; in getTextureFrame()
65 m_WH_to_PoolHandle[TexSizes{w, h}] = ph; in getTextureFrame()
128 if (m_WH_to_PoolHandle.empty()) { in cleanUpTextures()
131 for (auto iter : m_WH_to_PoolHandle) { in cleanUpTextures()
/hardware/google/aemu/host-common/include/host-common/
DMediaTexturePool.h56 std::map<TexSizes, PoolHandle> m_WH_to_PoolHandle; variable