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Searched refs:m_activeTexture (Results 1 – 6 of 6) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DGLEScmContext.cpp195 m_activeTexture = tex - GL_TEXTURE0; in setActiveTexture()
321 dispatcher.glActiveTexture(GL_TEXTURE0 + m_activeTexture); in postLoadRestoreCtx()
357 dispatcher.glActiveTexture(m_activeTexture + GL_TEXTURE0); in postLoadRestoreCtx()
630 return mTexUnitEnvs[m_activeTexture][GL_TEXTURE_ENV_MODE].val.intVal[0]; in getTextureEnvMode()
634 return mTexGens[m_activeTexture][GL_TEXTURE_GEN_MODE_OES].val.intVal[0]; in getTextureGenMode()
646 return mTextureMatrices[m_activeTexture].back(); in getTextureMatrix()
656 return mTextureMatrices[m_activeTexture]; in currMatrixStack()
1015 mTexUnitEnvs[m_activeTexture][pname].val.floatVal[0] = param; in texEnvf()
1016 mTexUnitEnvs[m_activeTexture][pname].type = GL_FLOAT; in texEnvf()
1029 mTexUnitEnvs[m_activeTexture][pname].val.floatVal[i] = params[i]; in texEnvfv()
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DGLEScmContext.h47 GLenum getActiveTexture() { return GL_TEXTURE0 + m_activeTexture;}; in getActiveTexture()
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLEScontext.cpp453 m_activeTexture = tex - GL_TEXTURE0; in setActiveTexture()
454 m_maxUsedTexUnit = std::max(m_activeTexture, m_maxUsedTexUnit); in setActiveTexture()
466 m_activeTexture = (GLuint)stream->getBe32(); in GLEScontext()
650 stream->putBe32(m_activeTexture); in onSave()
838 dispatcher.glActiveTexture(m_activeTexture + GL_TEXTURE0); in postLoadRestoreCtx()
1549 return m_texState[m_activeTexture][GLTextureTargetToLocal(item)].enabled; in isEnabled()
2142 *params = m_texState[m_activeTexture][TEXTURE_CUBE_MAP].texture; in glGetIntegerv()
2146 *params = m_texState[m_activeTexture][TEXTURE_2D].texture; in glGetIntegerv()
2150 *params = m_activeTexture+GL_TEXTURE0; in glGetIntegerv()
2196 return m_texState[m_activeTexture][pos].texture; in getBindedTexture()
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/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h284 void setActiveTexture(int texUnit) {m_activeTexture = texUnit; }; in setActiveTexture()
285 int getActiveTexture() const { return m_activeTexture; } in getActiveTexture()
660 int m_activeTexture; variable
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DGLEScontext.h258 unsigned int getActiveTextureUnit() const { return m_activeTexture; } in getActiveTextureUnit()
541 unsigned int m_activeTexture = 0; variable
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp106 m_activeTexture = 0; in init()
427 retval = int (TEXCOORD0_LOCATION + m_activeTexture); in getLocation()