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Searched refs:m_border (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DSaveableTexture.h99 unsigned int m_border = 0; variable
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DSaveableTexture.cpp510 m_border(texture.border), in SaveableTexture()
531 m_border = stream->getBe32(); in loadFromStream()
594 stream->putBe32(m_border); in onSave()
960 m_border, resultFormat, m_type, pixels); in restore()
987 levelData[level].m_depth, m_border, in restore()
1050 eglImage->border = m_border; in fillEglImage()