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Searched refs:m_changed_value (Results 1 – 6 of 6) sorted by relevance

/hardware/google/gfxstream/host/tests/
DGLSnapshotFramebufferControl_unittest.cpp29 std::vector<GLboolean> mask = *m_changed_value; in stateChange()
43 void stateChange() override { gl->glDepthMask(*m_changed_value); } in stateChange()
58 void stateChange() override { gl->glStencilMask(*m_changed_value); } in stateChange()
77 std::vector<GLclampf> color = *m_changed_value; in stateChange()
91 void stateChange() override { gl->glClearDepthf(*m_changed_value); } in stateChange()
103 void stateChange() override { gl->glClearStencil(*m_changed_value); } in stateChange()
DGLSnapshotPixels_unittest.cpp30 gl->glPixelStorei(GL_UNPACK_ALIGNMENT, *m_changed_value); in stateChange()
50 gl->glPixelStorei(GL_PACK_ALIGNMENT, *m_changed_value); in stateChange()
DGLSnapshotTesting.h301 m_changed_value = std::unique_ptr<T>(new T(changedValue)); in setExpectedValues()
310 void changedStateCheck() override { stateCheck(*m_changed_value); } in changedStateCheck()
313 if (m_default_value == nullptr || m_changed_value == nullptr) { in doCheckedSnapshot()
321 std::unique_ptr<T> m_changed_value; variable
DGLSnapshotPixelOperations_unittest.cpp142 GlStencilFunc sFunc = *m_changed_value; in stateChange()
206 GlStencilOp sOp = *m_changed_value; in stateChange()
258 void stateChange() override { gl->glDepthFunc(*m_changed_value); } in stateChange()
277 void stateChange() override { gl->glBlendEquation(*m_changed_value); } in stateChange()
301 GlBlendFunc target = *m_changed_value; in stateChange()
332 auto& writeMasks = *m_changed_value; in stateChange()
382 auto& blendFuncs = *m_changed_value; in stateChange()
DGLSnapshotVertexAttributes_unittest.cpp65 GlVertexAttrib changed = *m_changed_value; in stateChange()
157 GlVertexAttrib changed = *m_changed_value; in stateChange()
222 GlVertexAttrib changed = *m_changed_value; in stateChange()
237 GlVertexAttrib changed = *m_changed_value; in stateChange()
DGLSnapshot_unittest.cpp70 gl->glHint(GL_GENERATE_MIPMAP_HINT, *m_changed_value); in stateChange()