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Searched refs:m_dispatchIndirectBuffer (Results 1 – 5 of 5) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLEScontext.cpp479 m_dispatchIndirectBuffer = static_cast<GLuint>(stream->getBe32()); in GLEScontext()
662 stream->putBe32(m_dispatchIndirectBuffer); in onSave()
1234 m_dispatchIndirectBuffer = buffer; in bindBuffer()
1324 if (m_dispatchIndirectBuffer == buffer) in unbindBuffer()
1325 m_dispatchIndirectBuffer = 0; in unbindBuffer()
1368 return m_dispatchIndirectBuffer != 0; in isBindedBuffer()
1401 return m_dispatchIndirectBuffer; in getBuffer()
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp97 m_dispatchIndirectBuffer = 0; in init()
738 if (m_dispatchIndirectBuffer == id) in unBindBuffer()
739 m_dispatchIndirectBuffer = 0; in unBindBuffer()
788 m_dispatchIndirectBuffer = id; in bindBuffer()
976 ret = m_dispatchIndirectBuffer; in getBuffer()
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DGLEScontext.h553 GLuint m_dispatchIndirectBuffer = 0; variable
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Context.cpp375 bindBuffer(GL_DISPATCH_INDIRECT_BUFFER, m_dispatchIndirectBuffer); in postLoadRestoreCtx()
/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h638 GLuint m_dispatchIndirectBuffer; variable