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Searched refs:m_drawCallFlushCount (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.h171 uint32_t m_drawCallFlushCount; variable
DGL2Encoder.cpp122 m_drawCallFlushCount = 0; in GL2Encoder()
1433 if (m_drawCallFlushCount % m_drawCallFlushInterval == 0) { in flushDrawCall()
1436 m_drawCallFlushCount++; in flushDrawCall()