Searched refs:m_eglIface (Results 1 – 5 of 5) sorted by relevance
36 if (!m_eglIface.createAndBindAuxiliaryContext(&s_context, &s_surface)) { in main()42 if (!m_eglIface.bindAuxiliaryContext(s_context, s_surface)) { in main()44 m_eglIface.createAndBindAuxiliaryContext(&s_context, &s_surface); in main()70 m_eglIface.unbindAuxiliaryContext(); in main()
420 textureLoaderWPtr, *m_eglIface, *m_glesIface, m_textureMap); in onLoad()
86 m_eglIface = iface; in setEglIface()90 return m_eglIface; in getEglIface()133 const EGLiface* m_eglIface = nullptr; variable
34 m_eglIface(eglIface), in GLBackgroundLoader()51 const EGLiface& m_eglIface; variable
159 m_eglIface = eglIface; in setIfaces()172 const EGLiface* m_eglIface = nullptr; variable