Searched refs:m_emulationGl (Results 1 – 2 of 2) sorted by relevance
343 … fb->m_emulationGl = EmulationGl::create(width, height, fb->m_features, useSubWindow, egl2egl); in initialize()344 if (!fb->m_emulationGl) { in initialize()416 } else if (fb->m_emulationGl) { in initialize()418 fb->m_graphicsAdapterVendor = fb->m_emulationGl->getGlesVendor(); in initialize()419 fb->m_graphicsAdapterName = fb->m_emulationGl->getGlesRenderer(); in initialize()420 fb->m_graphicsApiVersion = fb->m_emulationGl->getGlesVersionString(); in initialize()421 fb->m_graphicsApiExtensions = fb->m_emulationGl->getGlesExtensionsString(); in initialize()444 if (!fb->m_emulationGl) { in initialize()448 if (!fb->m_emulationGl->isGlesVulkanInteropSupported()) { in initialize()451 const auto& glesDeviceUuid = fb->m_emulationGl->getGlesDeviceUuid(); in initialize()[all …]
573 bool hasEmulationGl() const { return m_emulationGl != nullptr; } in hasEmulationGl()901 std::unique_ptr<gl::EmulationGl> m_emulationGl; variable