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Searched refs:m_existingGlobal (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DNamedObject.h64 GLuint m_existingGlobal = 0; member
76 m_existingGlobal(existingGlobal) {} in m_type()
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DNamedObject.cpp36 if (genNameInfo.m_existingGlobal) { in NamedObject()
37 … fprintf(stderr, "%s: global name %u exists already\n", __func__, genNameInfo.m_existingGlobal); in NamedObject()
38 m_globalName = genNameInfo.m_existingGlobal; in NamedObject()