Searched refs:m_glGetUniformLocation_enc (Results 1 – 2 of 2) sorted by relevance
332 glGetUniformLocation_client_proc_t m_glGetUniformLocation_enc; variable
1974 location = ctx->m_glGetUniformLocation_enc(ctx, program, name); in updateProgramInfoAfterLink()2223 return ctx->m_glGetUniformLocation_enc(self, program, name); in s_glGetUniformLocation()5589 GLint location = ctx->m_glGetUniformLocation_enc(self, res, name); in s_glCreateShaderProgramv()