Searched refs:m_mapped (Results 1 – 3 of 3) sorted by relevance
27 BufferData::BufferData() : m_size(0), m_usage(0), m_mapped(false) {}; in BufferData()30 m_size(size), m_usage(0), m_mapped(false) { in BufferData()342 buf->m_mapped = mapped; in setBufferMapped()358 return buf->m_mapped; in isBufferMapped()
58 bool m_mapped; member
3086 return m_shared->getBufferData(buffer)->m_mapped; in isBufferMapped()3092 return buf->m_mapped; in isBufferTargetMapped()3415 RET_AND_SET_ERROR_IF(buf->m_mapped, GL_INVALID_OPERATION, NULL); in s_glMapBufferRange()3426 buf->m_mapped = true; in s_glMapBufferRange()3445 RET_AND_SET_ERROR_IF(!buf->m_mapped, GL_INVALID_OPERATION, GL_FALSE); in s_glUnmapBuffer()3478 buf->m_mapped = false; in s_glUnmapBuffer()3496 SET_ERROR_IF(!buf->m_mapped, GL_INVALID_OPERATION); in s_glFlushMappedBufferRange()3836 *params = buf ? (buf->m_mapped ? GL_TRUE : GL_FALSE) : GL_FALSE; in s_glGetBufferParameteriv()3888 *params = buf ? (buf->m_mapped ? GL_TRUE : GL_FALSE) : GL_FALSE; in s_glGetBufferParameteri64v()3922 if (!buf || !buf->m_mapped) { *params = NULL; return; } in s_glGetBufferPointerv()