Searched refs:m_mappedOffset (Results 1 – 2 of 2) sorted by relevance
60 GLintptr m_mappedOffset; member
3428 buf->m_mappedOffset = offset; in s_glMapBufferRange()3452 buf->m_indexRangeCache.invalidateRange(buf->m_mappedOffset, buf->m_mappedLength); in s_glUnmapBuffer()3461 buf->m_mappedOffset, in s_glUnmapBuffer()3464 &buf->m_fixedBuffer[buf->m_mappedOffset], in s_glUnmapBuffer()3470 buf->m_mappedOffset, in s_glUnmapBuffer()3473 &buf->m_fixedBuffer[buf->m_mappedOffset], in s_glUnmapBuffer()3480 buf->m_mappedOffset = 0; in s_glUnmapBuffer()3503 GLintptr totalOffset = buf->m_mappedOffset + offset; in s_glFlushMappedBufferRange()3848 *params = buf ? buf->m_mappedOffset : 0; in s_glGetBufferParameteriv()3900 *params = buf ? buf->m_mappedOffset : 0; in s_glGetBufferParameteri64v()[all …]