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Searched refs:m_max_3d_textureSize (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.h150 GLint m_max_3d_textureSize; variable
DGL2Encoder.cpp102 m_max_3d_textureSize = 0; in GL2Encoder()
898 if (ctx->m_max_3d_textureSize != 0) { in s_glGetIntegerv()
899 *ptr = ctx->m_max_3d_textureSize; in s_glGetIntegerv()
902 ctx->m_max_3d_textureSize = *ptr; in s_glGetIntegerv()