Searched refs:m_max_drawBuffers (Results 1 – 2 of 2) sorted by relevance
156 GLint m_max_drawBuffers; variable
108 m_max_drawBuffers = 0; in GL2Encoder()971 if (ctx->m_max_drawBuffers != 0) { in s_glGetIntegerv()972 *ptr = ctx->m_max_drawBuffers; in s_glGetIntegerv()975 ctx->m_max_drawBuffers = *ptr; in s_glGetIntegerv()