Searched refs:m_pixelPackBuffer (Results 1 – 5 of 5) sorted by relevance
92 m_pixelPackBuffer = 0; in init()666 if (m_pixelPackBuffer) in setBoundPixelPackBufferDirtyForHostMap()667 setBufferHostMapDirty(m_pixelPackBuffer, true /* dirty */); in setBoundPixelPackBufferDirtyForHostMap()728 if (m_pixelPackBuffer == id) in unBindBuffer()729 m_pixelPackBuffer = 0; in unBindBuffer()773 m_pixelPackBuffer = id; in bindBuffer()961 ret = m_pixelPackBuffer; in getBuffer()
474 m_pixelPackBuffer = static_cast<GLuint>(stream->getBe32()); in GLEScontext()657 stream->putBe32(m_pixelPackBuffer); in onSave()1219 m_pixelPackBuffer = buffer; in bindBuffer()1314 if (m_pixelPackBuffer == buffer) in unbindBuffer()1315 m_pixelPackBuffer = 0; in unbindBuffer()1358 return m_pixelPackBuffer != 0; in isBindedBuffer()1391 return m_pixelPackBuffer; in getBuffer()
548 GLuint m_pixelPackBuffer = 0; variable
368 bindBuffer(GL_PIXEL_PACK_BUFFER, m_pixelPackBuffer); in postLoadRestoreCtx()
631 GLuint m_pixelPackBuffer; variable