Searched refs:m_pixelUnpackBuffer (Results 1 – 5 of 5) sorted by relevance
475 m_pixelUnpackBuffer = static_cast<GLuint>(stream->getBe32()); in GLEScontext()658 stream->putBe32(m_pixelUnpackBuffer); in onSave()1222 m_pixelUnpackBuffer = buffer; in bindBuffer()1316 if (m_pixelUnpackBuffer == buffer) in unbindBuffer()1317 m_pixelUnpackBuffer = 0; in unbindBuffer()1360 return m_pixelUnpackBuffer != 0; in isBindedBuffer()1393 return m_pixelUnpackBuffer; in getBuffer()
93 m_pixelUnpackBuffer = 0; in init()730 if (m_pixelUnpackBuffer == id) in unBindBuffer()731 m_pixelUnpackBuffer = 0; in unBindBuffer()776 m_pixelUnpackBuffer = id; in bindBuffer()964 ret = m_pixelUnpackBuffer; in getBuffer()
549 GLuint m_pixelUnpackBuffer = 0; variable
369 bindBuffer(GL_PIXEL_UNPACK_BUFFER, m_pixelUnpackBuffer); in postLoadRestoreCtx()
632 GLuint m_pixelUnpackBuffer; variable