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Searched refs:m_separateDSEmulationRbo (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DFramebufferData.cpp353 if (!m_hasSeparateDepthStencil || m_separateDSEmulationRbo) return; in separateDepthStencilWorkaround()
367 gl.glGenRenderbuffers(1, &m_separateDSEmulationRbo); in separateDepthStencilWorkaround()
368 gl.glBindRenderbuffer(GL_RENDERBUFFER, m_separateDSEmulationRbo); in separateDepthStencilWorkaround()
374 GL_RENDERBUFFER, m_separateDSEmulationRbo); in separateDepthStencilWorkaround()
376 GL_RENDERBUFFER, m_separateDSEmulationRbo); in separateDepthStencilWorkaround()
468 if (!m_separateDSEmulationRbo) return; in refreshSeparateDepthStencilAttachmentState()
470 gl.glDeleteRenderbuffers(1, &m_separateDSEmulationRbo); in refreshSeparateDepthStencilAttachmentState()
471 m_separateDSEmulationRbo = 0; in refreshSeparateDepthStencilAttachmentState()
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DFramebufferData.h133 GLuint m_separateDSEmulationRbo = 0; variable